Tap fast for 90 seconds - hit the targets, skip the bombs.
Tap fast for 90 seconds - hit the targets, skip the bombs.
The board loads in one frame and never needs a second look at the instructions. Difficulty sits at Hard, which in practice means the first two minutes are generous and the next ten are not. If you have played anything else in the Tempo Lanes lane, the muscle memory transfers immediately.
Score chasing has a ceiling. Once you can clear a run consistently, the game stops offering new information, and the only thing left is a cleaner execution of the same route. That is fine for a coffee break and thin for an evening.
Worth a session, and worth saving if Mole Marathon is the kind of game you return to. Rating 4.4 out of five.
The closest relatives in the same lane are listed below.